Street Fighter Movie 2026 Meets Artificial Intelligence: Create and Publish Your Own Fighting Game on Google Play
The Street Fighter movie (2026) marks one of the most ambitious attempts yet to bring a legendary fighting-game franchise back to the big screen. Backed directly by Capcom and produced by Legendary Entertainment, the film aims to reboot the series with a modern cast, grounded martial arts, and a story that finally respects the spirit of the games.
But the movie is not just a cinematic event. Its reveal at major gaming stages like The Game Awards highlights something bigger: the convergence of movies, games, and artificial intelligence. Today, fans don’t just watch or play—they create. And with AI game makers, anyone can now build and publish their own fighting game inspired by Street Fighter.
This article covers:
- What we know about the Street Fighter Movie 2026 (story, cast, release)
- Why the franchise’s return matters for games
- How to create your own Street Fighter-style game using AI tools
- How to publish it on Google Play Games and potentially make money from it

Street Fighter Movie 2026: What the Film Is About
Release Date & Production
The Street Fighter live-action movie is scheduled for release on October 16, 2026, distributed by Paramount Pictures. The film is a full reboot of previous adaptations and is being developed in close collaboration with Capcom to ensure authenticity.
Filming took place in Australia, beginning in August 2025 and wrapping in November 2025. After early director changes, the project is now helmed by Kitao Sakurai, known for balancing stylized action with grounded character work.
Story Overview
Set in 1993, the movie centers on two estranged fighters:
- Ryu, a disciplined martial artist searching for purpose
- Ken Masters, his former training partner turned rival
Their paths cross again when Chun-Li, an Interpol agent, recruits them into the World Warrior Tournament—a global fighting competition that hides a darker agenda. As the tournament unfolds, the fighters discover a conspiracy tied to power, control, and the criminal empire of M. Bison.
The story blends:
- Personal rivalries
- Martial-arts philosophy
- High-stakes tournament combat
This approach mirrors the classic Street Fighter lore while grounding it in a cinematic narrative.
Street Fighter Movie 2026: Full Cast Breakdown
One of the film’s biggest talking points is its stacked, unconventional cast, combining actors, martial artists, and combat-sports personalities:
- Andrew Koji as Ryu
- Noah Centineo as Ken Masters
- Callina Liang as Chun-Li
- David Dastmalchian as M. Bison
- Joe “Roman Reigns” Anoa’i as Akuma
- Cody Rhodes as Guile
- Curtis “50 Cent” Jackson as Balrog
- Jason Momoa as Blanka
- Olivier Richters as Zangief
- Orville Peck as Vega
- Vidyut Jammwal as Dhalsim
- Hirooki Goto as E. Honda
- Andrew Schulz as Dan Hibiki
- Eric André as Don Sauvage
- Rayna Vallandingham as Juli
- Mel Jarnson as Cammy
The casting signals a clear intention: physical credibility, global representation, and larger-than-life personalities, much like the game itself.
Street Fighter at The Game Awards
The film’s presence at The Game Awards (GOTY stage) reinforced how Street Fighter is no longer just a game or a movie—it’s a cross-media franchise.
At recent GOTY events:
- Capcom highlighted Street Fighter as a long-term brand
- Cinematic footage and character reveals connected film and game audiences
- The franchise was positioned alongside modern AAA titles and esports culture
This exposure fuels fan creativity—and today, fans can go beyond watching trailers and actually build games themselves.

Part 2: How to Create Your Own Street Fighter-Style Game Using AI
Thanks to artificial intelligence, creating a fighting game no longer requires a large studio, a big budget, or years of coding experience.
With tools like Nano Banana (Google) and Rosebud AI, you can build a 2.5D fighting game inspired by the Street Fighter movie cast and publish it on Google Play Games or any platforms you like.
Step 1: Create 2.5D Fighter Skins with Nano Banana (Google)
Nano Banana is ideal for generating:
- 2.5D character sprites
- Stylized fighters inspired by movie characters
- Alternate costumes and special-move effects
Example Nano Banana prompt:
“Create a 2.5D fighting game character inspired by a martial arts movie hero. Side-view pose, bold outlines, cinematic lighting, arcade fighting game style, suitable for sprite animation.”
You can generate:
- Fighters inspired by Ryu- or Chun-Li-style archetypes using the pictures of the cast.
- Background stages based on tournament locations based on the movie trailer.

Step 2: Build the Game with Rosebud AI
With Rosebud AI, you can turn those assets into a playable game using natural language—no traditional coding required.
Rosebud AI can handle:
- Fighting mechanics (attacks, combos, special moves)
- Health bars, timers, and UI
- AI opponents and difficulty levels
- Character select screens and stages

Example Rosebud prompt:
“Create a 2.5D fighting game inspired by classic arcade fighters. Two characters face each other, with light attacks, heavy attacks, special moves, health bars, a round timer, and best-of-three matches.”
Step 3: Integrate the Street Fighter Movie Characters into Your Game
Once your core fighting game logic is set up with Rosebud AI, the next step is to bring your Street Fighter movie–inspired characters into the game as fully animated fighters. This is where Nano Banana and asset management come together.
1. Generate Character Assets with Nano Banana
Use Nano Banana to create high-quality character visuals inspired by the new movie cast (Ryu, Ken, Chun-Li–style fighters, etc.).
For each character, generate:
- Idle stance
- Walk / dash
- Light attack
- Heavy attack
- Special move
- Hit / damage reaction
- Knockdown or victory pose
Example Nano Banana prompt:
“Create a 2.5D fighting game character inspired by a modern martial arts movie fighter. Side-view angle, consistent proportions, neutral lighting, arcade fighting game style. Generate multiple poses for animation.”

Export each pose as a separate PNG with transparent backgrounds.
2. Create Sprite Sheets with Nano Banana
After generating the individual poses, use Nano Banana again to assemble them into sprite sheets.
For each character:
- Group animations by action (idle, attack, special)
- Keep consistent canvas size per frame
- Align character feet and center points for smooth motion
Sprite sheet guidelines:
- One sprite sheet per animation type, or
- One master sprite sheet with labeled rows (Idle / Attack / Special)
This ensures Rosebud AI can correctly map animations to gameplay actions.
3. Upload Assets into Rosebud AI
Once your sprite sheets are ready:
- Open your game project in Rosebud AI
- Upload sprite sheets as game assets
- Assign each sprite sheet to:
- Character idle animation
- Attack animations
- Special move effects
- Map animations to player inputs (punch, kick, special)
Rosebud AI handles:
- Animation timing
- Transitions between states

No manual animation coding required.
4. Create Movie-Inspired Fighter Variants
To reflect the Street Fighter Movie 2026, you can easily create:
- Alternate skins inspired by movie costumes
- Cinematic color grading for special moves
- “Movie mode” character intros and win poses
Simply upload alternate Nano Banana skins and assign them as selectable variants in the character menu.
Why This Workflow Works
This AI-driven pipeline allows you to:
- Rapidly prototype new fighters
- Match the visual tone of the Street Fighter movie
- Update characters without touching game logic
- Scale your roster quickly for tournaments or DLC
By combining Nano Banana for visuals and Rosebud AI for gameplay, you can go from movie inspiration to a playable fighting game character in hours—not months.

Step 4: Publish on Google Play Games
Once your game is ready:
- Export the Android build
- Upload it to Google Play Games
- Add monetization options:
- Ads
- In-app purchases
- Premium unlocks
This allows indie creators to:
- Reach a global audience
- Test game ideas quickly
- Make money with their game
Why the Street Fighter Movie Matters for AI Game Developers
The Street Fighter Movie 2026 represents more than nostalgia. It shows how:
- Game IPs now live across movies, games, and creator ecosystems
- AI game makers lower the barrier to entry
- Indie developers can publish faster than ever
Instead of waiting for studios, creators can ride cultural moments—and build alongside them.
Conclusion
As Street Fighter returns to theaters in 2026, it’s also inspiring a new generation of creators. With artificial intelligence, tools like Nano Banana and Rosebud AI let anyone transform inspiration from the movie into a playable fighting game and publish it on Google Play Games.





